Design & build for gamified experience

Bring your concept to life through powerful interactive experiences users love.

What's new

The Moon | Eco-fashion Media experience | Coming in 2023

View project

PROJECTS

01

HOLD THE WORLD

NATURAL HISTORY MUSEUM IMMERSIVE VR EXPERIENCE

A virtual reality experience offering a unique opportunity of a one-on-one with Sir David Attenborough. This ground-breaking interactive experience transports you from the comfort of your home to London’s Natural History Museum, where you can get your hands on rare specimens from its world-famous collection as you go behind the scenes to explore areas usually closed to the public.

*Produced by Factory 42 for Sky VR Studio.

02

THE MOON

A RICH DIGITAL WORLD FOR ECO-CONSCIOUS FASHION COMMUNITY SET IN SPACE

A never before seen, utopian digitally gamified experience set on the moon where a vibrant eco-conscious fashion community can connect & share. Featuring high-end fashion brands, unique digital art pieces, set in beautiful galleries and wildlife environments. Users can showcase their style through their own avatars and interact with up and coming brands who share their values.

03

BLOKTOPIA

THE HOME OF CRYPTO

A Skyscraper Web 3.0 experience made up of 21 levels to pay recognition to 21 million Bitcoin. Bloktopia acts as a central hub of crypto and welcomes all kinds of enthusiasts. For the first time ever, users have access to crypto information and immersive content all in one place.

ALL PROJECTS

ENHANCE THE EXPERIENCE

FEATURES

Enable real-time interaction through mini-games, live conferencing, voice, text, video chat function and more.

AVATARS

Design custom or OTS avatars to offer your users unique and enhanced identities.

DATA

Capture user data and manage your experience KPIs.

Team

Dedication. Expertise. Passion.

Our team is made up of triple AAA pedigree and creators of $Bn franchise Singstar, VR Worlds and PlayStation Home.

FOUNDER & CEO

Dave Ranyard

Former Head of Sony’s European HQ Studio in London, Dave is a 25+ year games veteran and a known figure in VR. Dave worked on blockbuster titles such as VR Worlds PS4 and SingStar. Dave serves on the board of several XR start ups and is a long serving board advisor to the Games Developer Conference.

CTO

Richard Bates

Richard brings 20 years+ of technical experience in game building. Formerly Technical Director of $1B franchise, SingStar, and a Lead Engineer on PlayStation VR Worlds at Sony. An architect of complex online tech platforms, Richard is behind DRi’s sophisticated technology base.

CORPORATE DEVELOPMENT

Pamina Bou

Pamina is our lead for partnerships, investment & PR conversations. She brings 15 years of business development & IR expertise having worked across blue chip, VR & tech start ups. She also has a background in advisory services working with the investment ecosystem of PE, VCs, asset managers.

HEAD OF PRODUCTION

Stephen Davidson

Our Head of Production, Stephen, brings a wealth of experience across the creative industries in music, film, book publishing, tech and games, having spent the last decade at SEGA/Sports Interactive. Stephen helped shape the creative vision for multiple iterations of the Football Manager series and contributed to significant studio growth.

DESIGN DIRECTOR

Kevin Mason

25+ years experience in game design. Kevin has led the design of renowned family titles such as SingStar and JK Rowling's Wonderbook of Spells, whilst generating a vast range of new concepts for Sony. He leads our design team, responsible for all aspects of the creative process & possible player experience.

ART DIRECTOR

Masami Kochi

Masami is the creative mastermind behind our unique, showstopping art styles, and some of Sony and Konami’s most innovative games in the last 20 years. Masami is able to take our clients' concepts and visualize them in the most beautiful and impactful designs.